Posts Tagged ‘Application Development’

feature: Cloud storage in a post-SQL world

feature: Cloud storage in a post-SQL world



Since the rise of the Web, SQL-based relational databases have been the dominant structured storage technology behind online applications. The past few years have seen the emergence of the cloud as a compelling environment for online application development, bringing true utility computing into the infrastructure pantheon. But the cloud and SQL do not mix well, and multiple efforts are now underway to offer viable alternatives to the venerable database. In this article, I’ll review the forces that have led to this shift, and I’ll argue that while relational databases are by no means doomed, they will soon be joined in the cloud, and possibly out-shined by, new non-relational database technologies.

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Creative rolls out X-Fi 2 SDK, developers now free to craft games and apps

Creative rolls out X-Fi 2 SDK, developers now free to craft games and apps

We’re going way out on a limb here and guessing that Creative’s X-Fi 2 doesn’t exactly have an insane amount of the PMP market share, but for those obsessed with its boyish good looks and world-beating user interface, we’ve got some thrilling news to share. The company has just made public its ADK (Application Development Kit), a Lua-based system where devs are able to “code their own interesting applications and customize the ZEN X-Fi 2.” You’re also able to “create and debug games and applications right from one’s Windows PC,” so any Mac loyalists in the house will have to fire up Boot Camp (or similar) in order to dive in. Hit the source to get your download on, and be sure to drop us a line when your riveting new title is ready for public consumption.

[Thanks, Gavin]

Creative rolls out X-Fi 2 SDK, developers now free to craft games and apps originally appeared on Engadget on Wed, 10 Feb 2010 20:34:00 EST. Please see our terms for use of feeds.

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Live chat tomorrow: Application Development for the (mythical) Apple Tablet

Live chat tomorrow: Application Development for the (mythical) Apple Tablet

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With just three months left before the hypothetical launch of the as-yet unconfirmed Apple Tablet, what can application developers do to prepare their products for this still-imaginary-but-soon-to-be-real new platform?

There are few hard facts on the ground. Apple has not announced a tablet, but all rumors indicate that a touch-based iPhone OS device, equipped with a ~10″ diagonal screen, is currently in private testing with trusted partners. Those who have been monitoring part sales and manufacturing out of Taiwan and China suggest that screen and chip purchases support the projected March launch date.

From a developer’s point of view, what do these rumors mean? Is it enough to assume that App Store products will “just work” out of the box on a new device class? Will adherence to Apple’s resolution independence design principles allow well-built iPhone applications to adapt to new window sizes? Or are there greater concerns of memory, processor, and the overall user experience that need to be taken into account?

On Friday, TUAW will chat with Craig Hockenberry and Daniel Jalkut. Hockenberry is the senior software engineer for the Iconfactory, a software and design house that ships both Macintosh and iPhone products. Jalkut, formerly of Apple, is the founder of Red Sweater Software (aka the “MarsEdit” people). Both Hockenberry and Jalkut bring multi-platform Apple development expertise to the table for our discussion of possible hardware directions and how developers can proactively prepare their place in a new market.

Please join us at 10AM Pacific/1PM Eastern for this live chat. There’s a reminder widget in the continuation of this post.

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Application Development for the Apple Tablet

TUAWLive chat tomorrow: Application Development for the (mythical) Apple Tablet originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 17 Dec 2009 17:30:00 EST. Please see our terms for use of feeds.

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Intel Helps Joyent Become the First Cloud Cloud Computing Service to Launch in China

Intel Helps Joyent Become the First Cloud Cloud Computing Service to Launch in China

joyentlogo.jpgWith some help from Intel, Joyent is announcing it is the first cloud computing service to launch in mainland China.

Joyent is working with Intel and the Qinhuangdao Economic and Technology Development Zone (QETDZ) to bring its infrastructure cloud computing service to the Chinese market. The Joyent service is already being promoted with a localized version of its web site.

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Joyent is a San Francisco based cloud computing service that launched in 2004. They are one of the pioneers of the cloud computing world. They were one of the first to offer Infrastructure-as-a-Service (IaaS) offerings. They now offer all three layers of the Cloud Stack – IaaS, Platform as a Service (PAAS) and Software as a Service (SaaS).

The China deal is a major coup for Joyent, which competes with giants like Amazon Web Services. Joyent prides itself on being a self-funded company.

It is interesting that QETDZ officials decided to embrace a cloud computing service. We are seeing a whole new level of innovation in application development that stems from the availability of cloud computing services. Companies are embracing cloud computing services in North America and elsewhere for its simplicity, scaling and elasticity. With a cloud computing infrastructure, China will be well-positioned to experience significant innovation in its technology development

In today’s announcement, Intel cited Joyent’s infrastructure as a measure for its support. Joyent’s infrastructure is based on the Intel Xeon processor.

The QETDZ is one of China’s first state-level economic and technological development zones. It is heavily focused on technology development. They have coined the name of the region as “Data Valley.”

Joyent is immediately launching its base public cloud product. It plans to expand its product line in China over the next two quarters.

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