Posts Tagged ‘Faces’
Week in gaming: 20 games we want, Heavy Rain, MAG review
Week in gaming: 20 games we want, Heavy Rain, MAG review
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Did you know that the only game that’s acceptable to be looking forward to is Halo: Reach? We didn’t! Our list of 20 games we wanted to play in 2010 garnered a ton of readers, and a ton of controversy. StarCraft 2 didn’t make the list? We’re skeptical about a 2010 release date. Halo: Reach not our most anticipated game? It’s more Halo. If we left out your favorite game, it’s not too late to register your indignation.
We also took a look at Sony’s massive shooter MAG, which seems to have caught a good amount of our community in its grasp. We look at the challenges Heavy Rain faces… and why they’re all good problems to have in terms of quality. We also take Razer’s newest mouse for a test drive. This is the week in gaming.
Augmented Reality Coming to Video Conferencing
Augmented Reality Coming to Video Conferencing
“The hologram of a DNA spiral that I’m holding in my hand,” your professor might say, “can be turned, twisted or expanded at-will and everyone on this video call will be able to see me do it.” Is that the distant future of education, sales and casual communication online? Not if Augmented Reality company Zugara has its way.
The company announced today that it is working on fast and easy shared webcam Augmented Reality and its first prototype is already available.
Though hundreds or thousands of Augmented Reality products hit the market last year and a handful have been widely seen – many people still doubt the utility of this technology. Zugara’s approach seems to be one of the most clearly useful. If the company can pull-off making this kind of service fast, cheap and easy – we might find it in use in many different sectors. The webcam social shopper technology you see in the video is available now as a B2B service for apparel and shopping company partners.
Some AR proponents believe that in addition to the web browser and the mobile browser, the ability to view and interact with information placed on top of the world around us represents an important way that the internet will be interacted with in the future.
It’s exciting to look forward to a web that lives between our eyes and the physical world. The AR industry faces challenges but it’s one we’re watching closely.
Do you work in the AR industry? If so, please take our survey about the way the industry really works. Watch this space for our next premium research report, on the use of AR in marketing.
Nanosys and LG Innotek agree deal for newfangled LED-backlit displays
Nanosys and LG Innotek agree deal for newfangled LED-backlit displays

For the nitty gritty of how Nanosys’ proprietary LED backlighting technology works, check out our earlier coverage here — what you really need to know is that the company promises a significantly wider color gamut from its displays, while reducing power consumption by up to 50 percent. Quantum dot LEDs have shown their faces before, but now there’s the big hulking heft of LG Innotek — LG’s component manufacturing arm — behind what Nanosys is offering, which indicates we might actually see the release of nanotech-infused displays within the first half of this year as promised. The early focus appears to be on mobile phones, which gives us yet another next-gen feature to add to our list of requirements for our next phone. Check out the full PR after the break.
Continue reading Nanosys and LG Innotek agree deal for newfangled LED-backlit displays
Nanosys and LG Innotek agree deal for newfangled LED-backlit displays originally appeared on Engadget on Fri, 22 Jan 2010 21:49:00 EST. Please see our terms for use of feeds.
Creepy robotic heads serenade your wallet from deep inside the uncanny valley
Creepy robotic heads serenade your wallet from deep inside the uncanny valley
No, it’s not the Boyz II Men reunion tour, these are three other singing robots manufactured into a performing trio. The animatronic heads from artist Nathaniel Mellor are part of a $75,000 art piece on sale at Art Basel Miami Beach 2009. The faces are controlled by servos which in turn are controlled by a computer. The uncontrolled fear you’ll feel when watching the video is, however, completely natural.
Continue reading Creepy robotic heads serenade your wallet from deep inside the uncanny valley
Creepy robotic heads serenade your wallet from deep inside the uncanny valley originally appeared on Engadget on Fri, 04 Dec 2009 01:33:00 EST. Please see our terms for use of feeds.
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Software Update: iPhoto 8.1.1 released
Software Update: iPhoto 8.1.1 released
Filed under: iLife, Software, Software Update
If you’re running iLife ‘09, fire up Software Update, because Apple has a bug fix update out for you. iPhoto 8.1.1 “addresses issues affecting face recognition performance and accuracy. It also fixes minor issues in the areas of book ordering, and iPod touch support.”
There’s an extra step for getting Faces recognition working properly if you imported pictures in iPhoto 8.1, which Apple details on the support page for the update:
Important: If you imported photos of people while using iPhoto 8.1, there’s an extra step you should take after installing the 8.1.1 update. Select all those photos, Control-click to open the contextual menu, and then choose Detect Missing Faces. This will redetect the faces in those photos and correct any face recognition issues introduced in iPhoto 8.1. You should not quit iPhoto during the Detect Missing Faces process.
iPhoto Update 8.1.1 is a 12.5 MB update available now in Software Update.
TUAWSoftware Update: iPhoto 8.1.1 released originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 24 Nov 2009 17:45:00 EST. Please see our terms for use of feeds.
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SeeNow.com: Put Your Friends In Compromising Positions
SeeNow.com: Put Your Friends In Compromising Positions
SeeNow is a cute website that allows you to create those old timey “face-in-hole” pictures so popular at county fairs, hay rides, and correctional facilities.
The concept is simple: you upload, link to, or take a picture of your face and then put it into a series of clever situations or onto the faces of popular celebrities. Step 4? Profit!


PSP Go scores its first mod job, a handful of white LEDs find a new purpose in life
PSP Go scores its first mod job, a handful of white LEDs find a new purpose in life
Who knows what it is about the PSP that engenders such a loyal following of hackers — both on the hardware and software side. Some of the hardware hacks we’ve seen are no doubt more impressive than others, but they’re all united in a common disregard for warranties and for the most part a deep affection for LEDs. The first PSP Go mod we’ve seen, done up by roro3030 over at AcidMods, keeps things simple with some strategic, tasteful white LED placement. It’s all internally powered and pretty seamless, and provides a nice jumping off point for a community that will be no-doubt eager to consume the PSP Go as a new challenge — even if the rest of us are busy making frowny faces at that endlessly derided price tag. Video of the lit-up Go is after the break.
Continue reading PSP Go scores its first mod job, a handful of white LEDs find a new purpose in life
Filed under: Gaming, Handhelds
PSP Go scores its first mod job, a handful of white LEDs find a new purpose in life originally appeared on Engadget on Sat, 03 Oct 2009 16:21:00 EST. Please see our terms for use of feeds.
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Miruko wearable gaming eyeball robot turns the creep factor up significantly
Miruko wearable gaming eyeball robot turns the creep factor up significantly
Miruko is the creepiest gaming device we’ve seen in a while — but it’s also downright awesome. A robotic interface boasting WiFi and a built-in camera, it’s designed to be worn and used in augmented reality, real life gaming situations, able to detect things — like monsters — that are invisible to the human eye. Once the robot detects the presence of said monster (or zombie), it fixes its gaze on the object, allowing the gamer to follow its line of sight and then.. you know, destroy it — using an iPhone camera. It’s also capable of locating and locking in on specific objects and faces, making it really useful in hunting down whatever imaginary creatures that have been following you lately. Check the coolness in the video after the break, but keep in mind — we’ve been able to see the invisible monsters all along.
[Via Pink Tentacle]
Continue reading Miruko wearable gaming eyeball robot turns the creep factor up significantly
Miruko wearable gaming eyeball robot turns the creep factor up significantly originally appeared on Engadget on Sun, 27 Sep 2009 11:28:00 EST. Please see our terms for use of feeds.
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